updated 09:55 am EST, Thu January 8, 2009
NVIDIA GeForce 3D Vision
NVIDIA on Thursday took the wraps from GeForce 3D Vision, its first stereoscopic 3D setup meant for home users. The add-on combines a set of glasses with a USB-attached IR emitter and certain new displays to generate 3D imagery for games, movies and videos without the blur or flickering that often creeps up in many stereoscopic setups. It also supports more common gaming setups and works with two-card SLI without special configurations.
The setup is also partly independent from software. While support has to be added in most cases, NVIDIA notes that an update of its own adds the 3D effect to 300 games without pushing individual developers to patch their games. The company also claims that its game certification process already factors in the GeForce 3D Vision feature and should see many more titles come with 3D support out of the box.
NVIDIA currently maintains fairly stringent requirements and demands a system using Windows Vista, a GeForce 8, 9 or GTX series video card and either a Samsung 2233RZ or ViewSonic FuHzion VX2265wm among traditional computer displays. Several Mitsubishi DLP projectors will work, as does Lightspeed's DepthQ HD projector. The company sells the GeForce 3D Vision through several online stores today for $199.