Printed from http://www.electronista.com

NVIDIA launches PhysX SDK for Wii, PS3 consoles

updated 01:15 pm EDT, Thu March 19, 2009

NVIDIA PhysX Wii, PS3 SDK

NVIDIA announced on Thursday that it will provide its PhysX software development kit (SDK) for registered Nintendo Wii software developers. The announcement comes just two days after a similar release that has the graphics software and chipmaker also making an SDK available for Sony PlayStation 3 developers. Using NVIDIA's PhysX engine, developers can bring more realistic game environments to the game consoles, the company says, especially taking advantage of the PS3's powerful Cell processor that will allow for animating realistic persistent debris such as shattered glass and weapons ammunition, trees that bend in the wind and flowing water.

The NVIDIA PhysX software development kits for either gaming console consist of an API and physics engine, letting developers, animators, level designers, and artists author scalable physics in real time. It's expected the Wii's reduced processing power would result in a more limited still similar use of PhysX.

Registered developers can download the free binary PhysX SDK and use it on either console as of today.



By Electronista Staff
Post tools:

TAGS :

toggle

Comments

Login Here

Not a member of the MacNN forums? Register now for free.

toggle

Network Headlines

toggle

Most Popular

Sponsor

Recent Reviews

ActvContent Sync Smartband

Smartbands of all sorts are hitting the market. Some build on the buzz around fitness trackers, while others offer simpler features fo ...

RocketStor 6324L Thunderbolt 2 eSATA bridge

Like it or not, the shift to Thunderbolt is underway. The connection is extremely flexible, allowing for video and data to co-habitate ...

Patriot Stellar Boost XT 64GB USB 3.0 drive

A vast selection of USB memory sticks means that consumers can often find exactly the size drive they need in a configuration that can ...

Sponsor

toggle

Most Commented

 
toggle

Popular News