Printed from http://www.electronista.com

NVIDIA launches PhysX SDK for Wii, PS3 consoles

updated 01:15 pm EDT, Thu March 19, 2009

NVIDIA PhysX Wii, PS3 SDK

NVIDIA announced on Thursday that it will provide its PhysX software development kit (SDK) for registered Nintendo Wii software developers. The announcement comes just two days after a similar release that has the graphics software and chipmaker also making an SDK available for Sony PlayStation 3 developers. Using NVIDIA's PhysX engine, developers can bring more realistic game environments to the game consoles, the company says, especially taking advantage of the PS3's powerful Cell processor that will allow for animating realistic persistent debris such as shattered glass and weapons ammunition, trees that bend in the wind and flowing water.

The NVIDIA PhysX software development kits for either gaming console consist of an API and physics engine, letting developers, animators, level designers, and artists author scalable physics in real time. It's expected the Wii's reduced processing power would result in a more limited still similar use of PhysX.

Registered developers can download the free binary PhysX SDK and use it on either console as of today.



By Electronista Staff
Post tools:

TAGS :

toggle

Comments

Login Here

Not a member of the MacNN forums? Register now for free.

toggle

Network Headlines

toggle

Most Popular

Sponsor

Recent Reviews

Crucial MX100 256GB SATA-3 SSD

While the price-per-gigabyte ratio for magnetic platter-based hard drives can't be beat, the speed that a SSD brings to the table for ...

Narrative Clip

With the advent of social media technology, people have been searching for new ways to share the events of their daily lives -- be it ...

Blue's Mikey Digital

Blue Microphones, a company that makes some of the most popular digital USB microphones among podcasters and musicians, has for some t ...

Sponsor

toggle

Most Commented

 
toggle

Popular News