Khronos releases OpenGL 3.2 spec

updated 03:45 pm EDT, Tue August 4, 2009

 

Khronos outs OpenGL 3.2


At the SIGGRAPH show that kicked off on Tuesday in New Orleans, the Khronos Group announced the release of its latest OpenGL graphics standard, OpenGL 3.2 (PDF). This update, the third major one in the last year, improves performance, quality, accelerated geometry processing and greater flexibility in dealing with 3D applications. Open GL 3.1 was released in March.

Performance when processing vertex arrays and fence sync objects is improved, with a decrease in idling time during downtime when resources between the CPU and GPU are shared. Improvements have also been made to pipeline programmability, which includes geometry shaders in the OpenGL core and matches a similar feature introduced in DirectX 10 for Windows. Direct texture sample processing by shaders is possible thanks to a boost in cube map quality and multisampling rendering.

When the new OpenGL 3.2 standard is adopted is up to individual hardware manufacturers. NVIDIA is already offering beta Windows drivers based on OpenGL 3.2 specifications; many video chipsets offered by AMD (ATI) and NVIDIA in the past two years should support the brunt of the new features.


By Electronista Staff

toggle

Previous Comments

 
close
Photo
toggle

Network Headlines

toggle

Most Popular

Sponsor

Recent Reviews

MaxUpgrades MaxConnect for 2006-2008 Mac Pro

Nobody outside of Cupertino's privileged bunch knows the future of the Mac Pro line for sure. Despite Apple's reluctance to tell us wh ...

Brother HL-3170CDW LED Printer

We've mentioned before that we are far from a paperless society. For now, at least, there are tasks that require a piece of paper for ...

HTC One

It is hard to overstate just how critically important the HTC One is to the Taiwanese company’s fortunes. Despite its alarming decline ...

Sponsor

 
toggle

Popular News