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Adobe stops advancing Flash-to-iPhone, focuses on Android

updated 07:50 am EDT, Wed April 21, 2010

Adobe exec says Apple being anti-competitive

Adobe Product Manager Mike Chambers late yesterday said his company will no longer put development time into the Flash-to-iPhone conversion tool in Flash CS5. While it will still ship with the CS5 suite, the component won't get significant updates in the foreseeable future. Chambers stressed that Apple's ban on cross-compiling in the iPhone 4.0 SDK made it untenable to continue, and he accused Apple of being anti-competitive.

"The primary goal of Flash has always been to enable cross browser, platform and device development," Chambers said. "The cool web game that you build can easily be targeted and deployed to multiple platforms and devices. However, this is the exact opposite of what Apple wants. They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms."

Apple CEO Steve Jobs hasn't denied this but has characterized it as preserving app quality by keeping all developers on the latest code base and making sure they can use the newest features as soon as they're available. Cross-platform development apps were significant problems for the Mac in the past and kept many apps, including Adobe's Creative Suite, significantly delayed without quick updates from the creators of the intermediary tools.

Chambers noted that Flash 10.1 and AIR 2 are still in progress for other platforms and that he personally would be shifting his efforts from the iPhone to Android, even for code written in an Apple-approved format. The Flash CS5 tools were 'proof' Flash could run on the iPhone, he said, but the closed ecosystem Apple is creating was "not something that [he] want[ed] to actively promote." Games he had written for the iPhone would not only be ported to Android but open-sourced.

"We are at the beginning of a significant change in the industry, and I believe that ultimately open platforms will win out over the type of closed, locked down platform that Apple is trying to create," he concluded.



By Electronista Staff
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Comments

  1. iphonerulez

    Dedicated MacNNer

    Joined: Nov 2008

    +19

    It won't matter whether a platform is

    open or closed. The one that will triumph is the platform that pulls in the most money. Consumer users don't care about what goes on behind the scenes. They only know what works well for them. Can they get the content. Can they get the support. Are the products reliable.

    Adobe might as well just give it up. Steve Jobs and Apple are building a mobile ecosystem so tight that it might be compared to a black hole. Once something is pulled in, it can't escape. Users, developers, advertisers, etc. Apple is not going to let them go to some other platform.

    After watching the OS 4.0 keynote in its entirety I couldn't imagine how other platforms are going to be able to compete with Apple's mobile platform. Apple seems to be looking so far ahead with everything they do. Pundits wonder why Apple doesn't rush every feature into their first release. It seems Apple likes to wait until a feature is really ready as they can make it in order to keep user experience high. Amazing.

  1. ethical_paul

    Fresh-Faced Recruit

    Joined: Mar 2002

    +18

    What apple wants

    "The cool web game that you build can easily be targeted and deployed to multiple platforms and devices. However, this is the exact opposite of what Apple wants"

    Or maybe Apple wants their devices batteries to last 10 hours instead of 1 hour. Sorry Adobe, I loved you 1984-1995 but now you kind of suck.

  1. kerryb

    Fresh-Faced Recruit

    Joined: Aug 2001

    +19

    House wives of Silicon Valley

    I can't wait for the mini-series with Adobe, Apple and Google dishing and acting nutty for our entertainment. Seriously, Adobe is publicly humiliating itself with these proclamations. For years they dragged their collective feet on keeping up with Apple's plans moving forward and instead of admitting they favored Windows all these years they are blaming Apple for trying to provide it's customers with the best mobile experience. Adobe needs to grow up and drop the teenage girl attitude and give it's customers what is wants.

  1. jarod

    Fresh-Faced Recruit

    Joined: Apr 2005

    +13

    Good riddance

    It's amusing how Adobe is playing the victim here, but they have had many years to ensure that their Flash platform was well developed and efficient instead of the bloaty piece of c*** it is. I for one am with the Apple team on this one. And as for Android... get real.

  1. legacyb4

    Mac Elite

    Joined: May 2001

    +6

    A final solution

    would be if Apple just bought out Adobe altogether and put an end to this situation; although, Jobs probably enjoys the process of taking apart his competitors piece by piece through straight competition rather than the easy out of buying and killing them off...

  1. Ryszard

    Fresh-Faced Recruit

    Joined: Apr 2010

    +26

    Two points...

    1. It is Adobe Flash that is propriatary and closed; Apple's preference is for HTML5, which is an open standard;
    2. Adobe is not just Flash. They offer many other programs, one of which is a web development tool called Dreamweaver. It was their choice to spend their efforts on Flash, rather than on making Dreamweaver a better platform, because Adobe wants all developers to be tied to their propriatary solution. Poor bet, Adobe, now stop whining.

  1. chas_m

    Joined:

    +5

    Refreshing

    The comments I have read in this thread show a (frankly) refreshing amount of intelligence, insight and perception on the real problem.

    Is Apple getting too big for its britches (as my grandpa used to say)? Yeah, possibly, in some areas, you might have a case.

    On this specific part of Apple v. Adobe, though, I'm with Apple 100% of the way. Ethical_Paul summed it up beautifully.

  1. pairof9s

    Mac Enthusiast

    Joined: Jan 2008

    +13

    Really?!!

    And does Dreamweaver, Illustrator or Photoshop have a Silverlight export function? Sweep your own front porch, Adobe, before you complains of others!

  1. igroucho

    Fresh-Faced Recruit

    Joined: Nov 2005

    +4

    Just like they've been doin a long time

    focusing their efforts on another platform! Nothin new iow. Its pretty disgusting to read their motivations and uncalled for stabbing at apple but they go on and on about closed platform (and they as opposed to this suddenly believe in openness) bla, bla.

  1. brute

    Fresh-Faced Recruit

    Joined: Jan 2006

    -2

    I got a bad feeling about this...

    I sure hope you know what you are doing, Mr. Jobs.

    That being said, I would love it if they would actually make Flash behave with the OSX platform as it does with the PC world. Everytime I find a flash-based site, my browser slows to a crawl and my computer ramps up...annoying to say the least...

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