TweetDeck: Android much easier to support than Jobs claims
updated 09:15 am EDT, Tue October 19, 2010
TweetDeck CEO says Android easier than Apple says
TweetDeck CEO Iain Dodsworth today rejected Apple chief Steve Jobs' claims that Android was hard to support due to the plurality of devices. He pointed out that, even with 244 devices and 100 Android variants, two people could still cover virtually every Android device properly. Fragmentation to Dodsworth was a non-issue.
"Did we at any point say it was a nightmare developing on Android?" he asked of Jobs. "Errr nope, no we didn't. It wasn't."
The iPhone creator had justified the tight reins put on how iOS appears and where, arguing that the common specs and interface expectations let developers focus on the quality of the app and not just covering every possible combination of OS and device. Apple only supports two versions of iOS on its store and, even with the iPhone 4 and new iPod touch, only needs a handful of accommodations to reach much of the device ecosystem.
The TweetDeck CEO's observations are valid but also gloss over the relative simplicity of his app, whose text focus doesn't need specific Android version features or risk losing features with a slower processor or a lower resolution display. Game developers have actively shied away from Android as the wide range of performance, screen resolutions and controls have made it difficult to promise a given experience without watering down details. Many of Google's later official apps also won't work on pre-Android 2.2 devices, ruling out two thirds of active hardware.
TweetDeck for Android just shipped in the past few days where it has been one of the longest-lived and successful free apps on iPhones and later iPads.




Fresh-Faced Recruit
Joined: Apr 2000
Glass is half empty
If it takes two people to cover all the android variants over different hardware I would have to double my staff (from one to two) to support an android version of my iOS app.
That would almost double my costs!
I guess I need a bigger company to absorb the extra expense - but wait... I don't need to if I just support iOS!