updated 12:45 pm EDT, Tue March 22, 2011
We check the T-Mobile G2X by LG at CTIA
We had the opportunity to try the LG-made T-Mobile G2X at CTIA. The phone is similar to the Optimus 2X we saw earlier in the year, but with T-Mobile's HSPA+ network underneath, it promises to be fast both in apps and on the network. Read on for our early impressions.
The overriding sense of the phone is speed. It was a bit bogged down in its pre-release state at CES in January, but with more time for polish, it's probably one of the faster phones we've tested. The dual-core Tegra 2 helps most for games -- the iPhone port NOVA ran very fluidly -- but it also helped for transitions and just overall responsiveness.
It's in the network, however, where it truly shines. The combination of the HSPA+ 3G (not 4G, despite repeated claims) with the dual-core processor meant it loaded even very bandwidth-heavy sites like our own very quickly. We'd tried the Google Nexus S 4G just a short walk away, but it felt more like regular 3G where the G2X felt more like 4G.
Most of the other features are still very familiar, and we wish LG had upgraded the phone to 2.3, but it's now one of our favorites. The device is very comfortable to hold even with the four-inch screen, and LG's customizations simplify Android without being too intrusive. The front camera is easy to swap in and out. T-Mobile is preloading a handful of games and apps, though most of these are ones well familiar to Android and even some iPhone owners, such as Need for Speed Shift and Qik's video chat-capable app. NVIDIA's Tegra Zone is onboard, though, and should help newcomers find games that should work well on the faster hardware.
Expect the G2X sometime in the spring; T-Mobile hasn't been forthcoming with the price. While we don't think it will be the de facto gaming phone, as the iPhone will still hold that title even with the Xperia Play to contend with, it does look like it could be one of the best non-stock Android phones on T-Mobile.