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Portal 2 arrives in simultaneous PC, Mac, console versions

updated 12:15 pm EDT, Tue April 19, 2011

Mac, Windows versions bundled together

Developer Valve Software has released Portal 2, a sequel to a game originally bundled with The Orange Box in 2007. Portal 2 differs not only in being a separate retail product, but also a full-length title rather than a small side-project. Windows, Mac, Xbox 360 and PlayStation 3 versions are launching simultaneously. The Mac and Windows versions are bundled together, whether on Steam or at retail.

Buyers of the PS3 game get free access to the Steam version; it is also the only the only console edition to support Steam itself, including features like updates, DLC and community functions. The game's two-player cooperative campaign supports matching between Windows, Mac and PS3 players, and single-player saved games can be carried from machine to machine via the Steam Cloud. Achievements are likewise universal on Steam.

In the single-player mode gamers once again resume the role of Chell, a woman trapped in the Aperture Science labs and menaced by GLaDOS, the facility's AI. Players solve a variety of first-person puzzles using the game's titular portal gun. A number of new obstacles and aids are present though, such as excursion funnels, light bridges, and propulsion and repulsion gels.

The Windows/Mac edition is currently $50 on Steam, but $45 at Amazon and GameStop. The PS3 and Xbox 360 games are normally $60, but once more can be found for less at Amazon and GameStop, not including any shipping costs or taxes.


By Electronista Staff
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  1. Feathers

    Grizzled Veteran

    Joined: Oct 1999


    Not on the App Store!

    Not on the App Store...yet?

  1. kdogg73

    Dedicated MacNNer

    Joined: Dec 2002



    Do you realize how big this game is? Something like 7.5GB.

  1. Kees

    Junior Member

    Joined: Sep 2001


    not on app store

    but it is on Steam, with Steamworks, which, for games, is 10 times better anyway. With Steam, you can play on any of your Macs, or even your office pc and have it automatically sync your save games, achievements etc. between your computers.

    7.5Gb, so what? Even on a standard 16Mbit adsl connection, it takes maybe a few hours, once.

  1. facebook_Kevin

    Via Facebook

    Joined: Apr 2011


    I appreciate the growing Mac gaming but it's not r

    There are only a handful of games that are really written OSX native. Almost all of these use WINE or some emulation/visualization layer.

    Now while it does mean Mac folk get to game we still don't get to be 100 efficient in our hardware use. And in some occasions certain features are not able to be visualized.

    But something is better than nothing.

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