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Microsoft ports Kinectimals to iOS, adds Windows Phone doubt

updated 11:35 am EST, Tue December 13, 2011

 

Kinectimals jumps from WP7 to iPhone and iPad


Microsoft on Tuesday took the first ever step of porting a Windows Phone game to iOS. Kinectimals ($3, App Store) is a one-for-one match on the iPad and iPhone and lets gamers raise a virtual wild cat's cub with rankings. Like the WP7 version, playing on one of Apple's devices can unlock five extra cubs inside of the original Xbox 360 game.

Using the iOS version requires iOS 4.2 on at least an iPhone 3GS, third-generation iPod touch, or any iPad.

Microsoft is no stranger to developing for iOS or even Android, but the game combined with the My Xbox Live app shows the company no longer keeping a link to the Xbox 360 as a Windows Phone exclusive. Windows Phone hasn't saved Microsoft's share of the mobile space even with its still somewhat unique Xbox Live integration and efforts to get mobile adaptations of Xbox games.

No mention has been made of an Android port, although the variety of devices and OS splits could prevent Microsoft from realistically supporting Google's platform even when competition isn't a factor.






By Electronista Staff

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Previous Comments

  1. testudo

    Forum Regular

    Joined: Aug 2001

    -1

    stupid

    How does this add doubt about windows phone? Because, unlike Apple, they actually make versions for other platforms?


  1. SockRolid

    Forum Regular

    Joined: Jan 2010

    +2

    Hedging their bets

    Re: "Windows Phone hasn't saved Microsoft's share of the mobile space"

    That's quite an understatement. Windows Phone has 1.2% of the smartphone market. They need to do something to make money (and keep their programmers employed.) iOS is where to do it.

    Re: "No mention has been made of an Android port, although the variety of devices and OS splits could prevent Microsoft from realistically supporting Google's platform"

    That's the problem with Android (in the phone space), isn't it? There isn't just one "Android port." There are too many screen geometries, too many releases still being shipped, too many proprietary GUI layers mashed up by the manufacturers, ad nauseam.

    Things are much simpler in the pad computing space for Android. There is only Amazon's proprietary, closed fork of Android 2.3. Amazon has locked up the low end of the pad computing market. So that's where Microsoft will go for pad computing revenue on Android. So will all other Android developers. Stick a fork in it. It's done.


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