Printed from

IDC: Nintendo 3DS, PS Vita to foil iPhone, Android for now

updated 10:35 am EST, Tue January 17, 2012

IDC sees 3DS and Vita surviving Apple and Google

Dedicated handheld gaming systems like the Nintendo 3DS and Sony's PlayStation Vita will trigger a "rebound year" that fends off iOS and Android, IDC estimated on Tuesday. A wave of revenue stemming both from the new hardware and from game sales attached to it was expected to last through 2012 and 2013. While Nintendo and Sony might still sell fewer units and fewer games, the frequent $30 to $40 prices of their games would trump the dependence on cheap or free titles on smartphones and tablets.

"It's absolutely true that a mind-boggling number of games have been downloaded to iOS- and Android-powered devices in the past year," gaming research lead Lewis Ward said. "But only a fraction of those games were paid for and most of those were of the $1 to $3 variety."

Nintendo and Sony alike were helped by the child and teen demographics. Dedicated gaming systems made more sense for them, many of whom are still years away from being trusted with a smartphone or tablet. Younger gamers were also conspicuously more likely to pay, whether themselves or through their parents.

Researchers still saw games on phones and tablets getting a slight edge in revenue by 2015, but they would only get a four percent edge in this long term prediction. Most of it would come from the BRIC countries (Brazil, Russia, India, China) as wealthier countries' economic problems would slow them down.

Whether or not the predictions pan out isn't certain. Nintendo's 3DS sales have outpaced the Wii in first-year terms, but the company is known to depend primarily on releases of its own games for hardware sales. Sony has also seen Vita sales cool down considerably in Japan and has yet to know for certain whether it will compete closely enough with the 3DS in the long term.

The estimates also assume no wildcards thrown in from the mobile space, such as a breakthrough in gaming performance, lower hardware prices, or a blockbuster game release.

By Electronista Staff


  1. Grendelmon

    Mac Enthusiast

    Joined: Dec 2007



    "...But only a fraction of those games were paid for and most of those were of the $1 to $3 variety."

    Because you get what you pay for.

    What does peeve me though is that I've seen $35 and $40 DS/3DS titles in the stores. I don't know what the PSP or Vita retail prices are, but I think that's ridiculous for a portable title. I mean, for $10 more you have the cost of a full blown family room console title (or PC title).

Login Here

Not a member of the MacNN forums? Register now for free.


Network Headlines


Most Popular


Recent Reviews

Seagate Wireless

It seems like no matter how much internal storage is included today's mobile devices, we, as users, will always find a way to fill the ...

Lenovo Yoga Tablet 2 (Android, 10.1-inch)

Lenovo is building a bigger name for itself year after year, including its devices expanding beyond desktop computers. The company's l ...

Brother HL-L8250CDN Color Laser Printer

When it comes to selecting a printer, the process is not exactly something most people put a lot of thought into. Printers are often t ...



Most Commented


Popular News