updated 11:59 pm EDT, Mon March 17, 2014
Royalty-free 3D graphics API adds 3D features and integrated GPU computing
Khronos Group has announced the release of the OpenGL ES 3.1 specification, offering significant functionality enhancements to the royalty-free 3D graphics mobile device API. OpenGL ES 3.1 includes computing shaders written in GLSL ES shading languages, and can share data with the graphics pipeline. Applications can program the vertex and fragment shader stages of the GPU independently, and can mix-and-match vertex and fragment programs without an explicit linking step. Other additions to the latest OpenGL ES include enhanced texturing functionality, shading language improvements, and optional extensions. OpenGL ES 3.1 includes backward compatibility with version 2.0 and 3.0.
Microsoft updates free remote desktop apps for iOS, OS X and Android
Microsoft has updated its Microsoft Remote Desktop app for iOS, OS X and Android in the past week, featuring bug fixes and audio quality improvements. Microsoft introduced the clients for iOS and Android last fall, with a Remote Desktop app for Windows Phone upcoming. No specific date for a Windows Phone version has been revealed.