Printed from

Italy investigates Apple, Google, others over 'free-to-play' games

updated 09:52 am EDT, Wed May 21, 2014

Apps allowed to be marketed as 'free' despite costing money for progress

The Italian Antitrust and Competition Authority has launched an investigation into Amazon, Apple, Gameloft, and Google over complaints that the corporations are misleading people in the way they market "free-to-play" games. A number of mobile games -- including many targeted at children -- are nominally free, but in reality require in-app purchases of digital items, currency, levels, or features in order to make progress. Figures from the European Commission suggest that 80 percent of app revenues now stem from in-app transactions.

The ACA has sent a letter to the four companies, charging that they have given "misleading and/or incomplete information about the actual costs required for a complete experience" of the games in question, also failing to clearly indicate "the presence within the app of purchase offers" and how to "limit those purchases through the payment system associated with a Google, Amazon, and iTunes account."

While Amazon, Apple, and Google all run their own app stores, Gameloft is a publisher and developer, and the ACA accuses it of sending in-game messages that "incite children to make purchases or to persuade parents to do it." Amazon and Google have been singled out for special attention as well, since the companies let people toggle whether or not a password is needed each time an in-app purchase is made.

All four businesses have been given 20 days to comply with requests for information on their practices and a defense. If the allegations are later found to be valid, each guilty party could be fined up to €5 million ($6.84 million), proportionate to the company's size. That would presumably lower the fine for Gameloft.

The investigation is expected to be finished within seven months. Gameloft says it is doing its own internal probe, but has otherwise refused to comment.

The ACA's interest is said to have been spurred mainly by a game called Littlest Pet Shop, which is developed by Gameloft and available on Amazon, Apple, and Google's app stores. It uses two forms of in-game currency which, while earnable just by playing, can also be bought outright with real money.

By Electronista Staff


  1. burger

    Forum Regular

    Joined: 09-13-00

    Yeah, just like TV! It's free to watch, but they keep trying to get me to buy things with commercials! This has got to stop!

  1. jdonahoe

    Junior Member

    Joined: 07-05-06

    Are they going to go after Facebook, too? I mean, if they're really serious about keeping those poor Italians from pumping money into free games, they need to go after Candy Crush.

Login Here

Not a member of the MacNN forums? Register now for free.


Network Headlines


Most Popular


Recent Reviews

Seagate Wireless

It seems like no matter how much internal storage is included today's mobile devices, we, as users, will always find a way to fill the ...

Lenovo Yoga Tablet 2 (Android, 10.1-inch)

Lenovo is building a bigger name for itself year after year, including its devices expanding beyond desktop computers. The company's l ...

Brother HL-L8250CDN Color Laser Printer

When it comes to selecting a printer, the process is not exactly something most people put a lot of thought into. Printers are often t ...



Most Commented


Popular News