updated 07:50 pm EDT, Tue June 24, 2014
Design team, Oculus working together for a nearly year on unannounced projects
Facebook's acquisition of Oculus VR has allowed the team behind the virtual reality headset to be aggressive in expanding its team. Today, the company announced that it entered into an agreement to acquire Carbon Design. The Seattle-based studio is responsible for the design of a number of products in the electronic world, including the original Kinect, the Xbox 360 controller and several Microsoft mice.
Oculus says that the Carbon Design team is going to be a key part of the engineering group, while operating out of the existing Carbon studio in Seattle. Carbon's team will also work with the Oculus research and design team located nearby in Redmond. In the announcement, the company the two firms have been at work on a number of unannounced projects for close to a year.
"This is an entirely open product category," said Carbon Design Creative Director Peter Bristol. "With consumer VR at its inception, the physical architectures are still unknown ... we're on the cutting edge of defining how virtual reality looks, feels, and functions. We're incredibly excited to be part of the team, and we're looking forward to helping design the future."
Carbon Design brings 20 years of design and engineering experience to Oculus. The company is responsible for designing more than gaming devices, but also other electronics like laptops and motion sensing faucets. Carbon's designs expand to items in the medical field, including imaging products and chest catheters.
Since the Facebook deal, the VR firm has seen a rapid expansion. Not only have hardware and engineering people been scooped up, but also software developers from the gaming world. Earlier in the month, the company announced that it hired Jason Rubin to lead game teams for the device. Other hires include people formerly employed by companies such as Valve, id Software, Electronic Arts and Bungie.