EA listening to users, may provide offline mode
A post from Electronic Arts last week opens the possibility that the gaming giant will soon grant fan requests to build an offline mode into Sim City. The State of Sim City post from last week was a response to continuing requests to users for EA to remove the requirement that its hit game be played with a persistent Internet connection in order to avoid piracy. That requirement resulted in a disastrous launch for the game, as EA's servers were overwhelmed by millions of gamers simultaneously logging in.
Users reporting incorrect hardware identification, crashing, install failures
The oft-delayed Sim City for Macintosh has finally launched and in a development that is likely no surprise to anyone -- given the game's launch history -- is riddled with bugs. The EA forums are seeing a wide range of complaints from OS X gamers ranging from a complete inability to install the game, graphical corruption, failure to launch in full-screen mode, and random window resizing. So far, Electronic Arts has no official comments on the Macintosh launch.
Maxis Sim City server problems continue, EA offers free game
Electronic Arts and Maxis launched the newest iteration in the venerable Sim City series earlier this week. While initially praised for its accomplishments and integration with other players by previewing media, the game was marred by monumental server and connectivity issues. Since launch, Electronic Arts claims to have brought on 150 percent more server capacity, as well as shutting down some in-game functions to lighten the server load, but the problems persist. Electronic Arts is offering a free title to people who register the game prior to March 18. The issue, and a similar issue with Diablo 3 emphasize a disturbing trend in gaming -- the requirement to log into remote servers like EA's Origin service to play the game, even in single-player.