New 64-bit engine with lighting, audio improvements now supports 21 platforms
Unity Technologies has finally brought the fifth version of the company's game engine out of beta as a general release, the company announced at the Game Developer Conference. Originally debuted in March last year and existing in beta for a number of months, Unity 5 offers a number of upgrades over earlier versions, including the ability to render better-looking and more complex scenes with an improved lighting system.
Developers for low-tech virtual reality device gains more support from Google
Google's low-tech virtual reality efforts have received a boost, with updates for users, developers, and those creating their own version of the Google Cardboard kit. Alongside a new Cardboard app making it easier to find and view VR experiences, Google Play now includes a collection page showing a number of made-for-Cardboard apps, including a performance by Paul McCartney and scenes from The Hobbit.
News from the video game industry for the week of November 2
Every Sunday Electronista and MacNN report on some of the happenings of the video game industry during the past week. In this week's edition, we take a look at Microsoft's purchase of Mojang finalizing, Blizzard's new expansions for Starcraft II and Hearthstone, Unity asset development payouts, Grand Theft Auto 5 first-person mode on next-gen consoles, and Electronic Arts terminating its multiplayer online battle arena (MOBA) game, Dawngate.
Google, Microsoft, Amazon have all reportedly tendered offers for Unity
According to sources familiar with the matter, cross-platform game development tool Unity's developers are having continuing discussions with possible buyers for the company. The biggest name attached to the development company's discussions is allegedly Google, with Microsoft and Amazon having made offers as early as 2013.
New version brings 64-bit, speed enhancements, full access to Unity 4
Unity Technologies today unveiled Unity 5, the next generation of the Unity multiplatform engine and development tools, during its Developer Day at the Game Developers Conference in San Francisco. Unity 5 brings a host of new capabilities and features, enabling all developers to create games and interactive experiences and deploy them to almost any platform.
Company does away with $800 base cost
Unity has announced that its mobile game development tools are now free to use for smaller developers. The Unity platform is popular amongst iOS and Android developers, but its creator previously charged $800 to publish a game to the App Store or Google Play. Under the new rules, that barrier has been lifted.
Adobe Flash and AIR udpate with 3D focus
Adobe updated Flash and its offline parallel AIR with a heavy emphasis on gaming, but also with new payment rules. Flash 11.2 on the desktop will now have "premium features" to both get hardware-boosted graphics along with domain memory, but these won't be automatically free, Adobe said. Starting August 1, any Flash app that uses these "console quality" features and earns over $50,000 in app revenues will have to pay a royalty to Adobe.
Native Client gets more support, higher-end games
Micro, Unity agree on two-year deal on CMOx tech
Semiconductor maker Unity on Thursday announced it has partnered with Micron Technology to continue work on CMOx solid state memory. Unity hopes the new type of memory will replace current NAND memory. Unity has been developing CMOx for the past eight years and promises to allow scaling past the limits of flash.